AI Insights · Timothy · October 2022
Top 5 Snake Games in Germany Q3 2022: Performance Insights
Explore the performance trends of the top 5 snake games in Germany for Q3 2022, including downloads, revenue, and active users.
In the third quarter of 2022, the top 5 snake games in Germany showcased varied performance metrics in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Snake Rivals - io Snakes Games from Supersolid Ltd saw fluctuating weekly revenue, peaking at around $1.6K in mid-July. Weekly downloads spiked dramatically in mid-July with over 6.4K downloads, followed by a decline, and then another spike to 960 downloads by the end of September. Active users peaked at approximately 12.7K in mid-July but gradually decreased to around 3.9K by the end of the quarter.
Little Big Snake by LittleBigSnake, Inc experienced relatively stable weekly revenue, maintaining an average of around $500 with a peak of approximately $626 in mid-September. Downloads were highest in late July at 991 but saw a significant drop to 295 by the end of September. Active users exhibited a downward trend, starting from 4.2K in late June and ending at 2.3K by the end of September.
WormsZone.io - Hungry Snake from Azur Interactive Games Limited showed a modest revenue, peaking at $442 in mid-July. Weekly downloads ranged from about 2.7K to 5.3K, with the highest numbers recorded in early September. Active users remained relatively high throughout the quarter, averaging around 138K with a slight decrease to 130K by the end of September.
Snake.io - Fun Online Snake from Kooapps had a steady increase in weekly downloads, peaking at approximately 27.2K in the last week of September. Revenue, however, remained low, peaking at only $104 in early August. Active users consistently increased, starting from around 149.7K in late June and reaching around 183K by the end of September.
slither.io by Lowtech Studios LLC had a stable download count, peaking at approximately 21.7K in the last week of September. Revenue remained low, with a slight peak of $35 in mid-September. Active users saw a decline, starting at around 117.8K in late June and dropping to approximately 103.4K by the end of September.
For more detailed insights and data, visit Sensor Tower.